![](https://squidex.jugru.team/api/assets/srm/7Ffm0AtYTjGZd8VLrjJjBM/102718-2116061904-ivan-popelyshev-kak-risovat-eti-chrtovy-linii-v-webgl.jpg?cache=3600&width=74&height=74&mode=CropUpsize)
Ivan Popelyshev
Company: White Frame
Talk type: Talk
A talk for those who write their own games or highly loaded distributed data models. For example, a startup with an infinite board and the shuffles on it.
The speaker will consider the connection between some high-level concepts and simple JS code. The knowledge gained can come in handy when writing your own bikes and when exploring low-level inserts in the code of popular libraries. The whole talk is based on GameDev experience, in particular the development of the PixiJS renderer.
Company: White Frame
Company: VKontakte