• Talk

    Little Data Science for the big front-end

    We'll discuss the following topics:

    • What is Data Science and why we should know about it?
    • How Data Science can help us in front-end and what we should do for it?
    • Demo of a new data analysis tool and why we created it.
    • Case studies, what can be done by now and in the future.
  • Talk

    Reliable JavaScript: chasing the myth

    Illya will try to review the results brought by almost a year of research and selection of technologies and architectural solutions, all to make his team's code more reliable, as he sees it:

    • bad and "wrong" code should look wrong;
    • it should be easier for juniors (and not for them only) to write right code than wrong;
    • all that could be automated should be automated but without additional trouble.
  • Talk

    JS battle: How I wrote my own eval()

    This talk covers making a game for developers (not only front-end ones). Why RxJS and Workers are cool, but the most popular game engine isn't? Is it possible to make JS safe and developers happy? How to survive loads of events and criticisms and release your game for the Day of the Programmer?

  • Talk

    Naked truth about files at Web

    We'll analyze in detail all the opportunities of file uploads by clients, even the most critical enterprise cases. In the end of the talk, we'll get a code you can reuse in your project.

  • Talk

    Microservice architecture

    The hype has passed, and that means it's time to dive into the microservice architecture. We'll start with a conversation about the basic principles of technology, considering its basic principles in the light of its advantages and disadvantages. We'll talk about how the services architecture should look like, what problems there are and how to solve them.

  • Talk

    JavaScript ❤ binary data

    We'll discuss how to work with binary data in JavaScript, delve into binary files using *.gif files as an example and clear up the matter of serializing frameworks, such as Protobuf or Thrift.

  • Talk

    An introduction to distributed tracing

    This talk will focus on what distributed tracing is, how to roll it out across your infrastructure, and how to use it to gain better insights and fix problems.

  • Talk

    Surviving death by complexity (*offline only)

    It feels like a law of nature that features are added to software at a pace much faster than they are removed. It seems like our nice simple software always eventually evolves into a slobbering complex monster, incomprehensible for its users and unmaintainable by its developers. Is this an unavoidable phenomenon? If so, how can we adapt to that, as software creators?

  • Talk

    Accessible charts done right

    Sergei will guide you through real world examples and identify solutions and best practices for making charts accessible.

  • Talk

    Diving deep into webpack

    Stas will tell about inner workings of webpack using loader for work with SVG sprites as an example.

  • Talk

    There is a bluebird in my talk that wants to get out

    Everyone talks about functional programming these days, but not many people talk about lambda calculus. In this talk, Lucas will show how you can write code using only functions, or, even better, only birds. Lucas promises your mind will be blown or he'll give you your time back.

  • Talk

    State management beyond the libraries

    Many battles have been fought over what is the best way to do state management. A gazillion of strategies and libraries are out there. So... it is time to take one step back. What problems does state management solve, and what are the benefits and disadvantages of the many different state management approaches out there?

  • Talk

    Asynchronous zero

    Asynchrony: hooks (async_hooks), Continuation (or Thread) Local Storage, Tracing, Duration, statistics, analytics and error processing.

  • Talk

    Bringing mixed reality to the web

    The main part of the talk is to show how to import a 3D model to a WebGL scene using Three.js, how A-Frame is leveraging this to enable developers to create a simple 3D VR scenes and where is WebXR in all of this.

  • Talk

    🏁 Final Form: Form state management via Observers

    Erik's talk will discuss the lessons learned from building and maintaining the most popular form library, and how they were used to create a new form library, optimized for minimal React rerenders, but also powerful enough to be used with other libraries.

  • Talk

    Paranoid Service Worker

    This is a talk about a lot of new browser APIs and their combinations that allow us not to trust servers, 3rd party, network connection and even browser itself. Because we can and because being paranoid is good.

  • Talk

    Visualising third-party website trackers

    We'll discuss the lessons we took from migrating a visual third-party website tracker tool using D3.js and ES6 from SVG to Canvas. You'll learn how to tackle some of Canvas challenges, how to get better graph performance and how all of this can be converted to an immersive virtual reality experience using A-Frame!

  • Talk

    Building GraphQL Server

    GraphQL is not a database — it's a new standard for highly comfortable API, which is now taking over from REST API. In this talk we'll discuss GraphQL on back end. You will learn what is necessary to launch GraphQL Server, how to build schemes and do authorization, and dwell on safety and problems that may appear.

  • Talk

    Type systems in a nutshell

    How were the type systems of modern languages shaped, what theory lies behind them and where all of this is going? Let's try to discuss this.

  • Talk

    A11Y IRL (Accessibility in real life)

    In 2018, it is imperative that information is readily available to everyone, regardless of their disability or financial status. In this talk, you'll find out how to create accessible real-life objects, using run-of-the-mill JavaScript and the basic principles of Internet of Things.

  • Talk

    Decentralized web

    Victor will show how the "giternet" with Merkle trees and peer2peer replication works (using DAT, IPFS and possibly other technologies as examples) and how to put a simple site (with blackjack and CDN) on it.

  • Talk

    State of crypto in Node.js

    The current state of cryptography in Node.js regarding security, interoperability and performance: what has happened, what is about to happen? What are our long-term plans?

  • Talk

    The Universal Serial Web

    Sebastian will give an intro to the endless wonders we can encounter in the hardware world through our browser windows. Aside from learning the basics of USB and serial port communication, we'll paint on USB displays, live tweet to receipt printers, control an Arduino, steal data from Android phones and many more... The only limit is your imagination.

  • Talk

    Rendering 3D like adults

    This talk's purpose is to show that you can and should develop in 3D. It is aimed at developers who want to start developing 3D applications, but get confused by complexity. You will learn how to make your own 3D engine right now.