Rocket Engines for the Youngest (Programmers)
A brief overview of the rocket engines design.

Maria Kucheriavaia
BUREAU 1440
New talks are published weekly. Follow updates or secure your ticket early.
A brief overview of the rocket engines design.
BUREAU 1440
Creative graphics are not magic, but an engineering simulator. On the demo, I'll show you how to think frame by frame with Three.js and Phaser, profile the render, and apply these skills to improve performance in other frontend projects.
I'll show you my own agent on Node.js and client rendering via web-components in the spirit of A2UI.
Sber
Let's take a step-by-step look at specific techniques: queryObjects, Memory Allocation Timeline, and the three snapshots method.
Launching a fully functional version of UT99 with running multiplayer in the browser.
GamePix
Analysis of BFF in the plug-in frontend and practical architecture of the Host BFF with command plugins from a real product.
Kaspersky
Has React really lost the performance race? Or is it quite capable of competing with frameworks like SolidJS?
Let's look at which architectural solutions in Vuetify turned out to be successful, and which ones made themselves felt only at the late stages of development, why the "one design system for all" approach stopped working, and how real product requirements pushed us to create Vuetify0.
Cycloid
How to build a clean, predictable backend in Node.js using only the platform’s built‑in modules and a custom minimalist router—without Express or any other frameworks.
T-Bank
We are on the verge of a revolution in layout related to a new approach—reactive CSS. Here the usual display logic "shifts" from JavaScript to styles, and the entire appearance of the component depends on CSS state variables.
HTML Academy