Talk
Rocket Engines for the Youngest (Programmers)
A brief overview of the rocket engines design.

Maria Kucheriavaia
Bureau 1440
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A brief overview of the rocket engines design.
Bureau 1440
Creative graphics are not magic, but an engineering simulator. On the demo, I'll show you how to think frame by frame with Three.js and Phaser, profile the render, and apply these skills to improve performance in other frontend projects.
I'll show you my own agent on Node.js and client rendering via web-components in the spirit of A2UI.
Sber
Let's take a step-by-step look at specific techniques: queryObjects, Memory Allocation Timeline, and the three snapshots method.